Space citizen 2D
Space Citizen is a compact space-sim prototype inspired by the fantasy of living inside a small personal spaceship.
You start on a space station, call your ship through a terminal, travel to the hangar, enter the ship interior, sit in the pilot seat, launch into space, mine asteroids, salvage wrecks, fight pirates, accept contracts, land on stations or planets, and walk back out through your ship.
The prototype focuses on the full transition loop:
station interior → hangar → ship interior → pilot seat → space flight → landing → ship interior → hangar.
This is not a finished game. It is a playable systems prototype built to test the core fantasy of a seamless space citizen experience in a lightweight browser game.
Features
• Fly a small spaceship in open space
• Walk on foot inside stations and outposts
• Enter and leave the ship through its interior
• Sit in the pilot seat to launch
• Land and stand up from the pilot seat before exiting
• Mine asteroids
• Salvage wrecks
• Fight pirate ships
• Fight enemies on foot
• Accept mining, bounty, and salvage contracts
• Use terminals, elevators, hangars, and landing zones
• Manage personal and ship inventory
• Use quantum travel through the system map
• Save and continue progress
• Touch controls support for mobile devices
How to start
1. Wake up on the station.
2. Find the Ship Terminal.
3. Press E to call your ship.
4. Use the elevator to reach the hangar.
5. Enter the ship through the ramp.
6. Walk to the Pilot Seat.
7. Press E to sit down and launch.
8. Fly to a station or planet landing zone.
9. Press L to land.
10. Stand up from the pilot seat, walk to the ramp, and exit.
Space Citizen — небольшой HTML5-прототип космического симулятора про жизнь внутри личного корабля.
Игрок начинает на станции, вызывает корабль через терминал, идёт в ангар, входит внутрь корабля, садится в кресло пилота, вылетает в космос, добывает руду с астероидов, разбирает обломки, сражается с пиратами, выполняет контракты, садится на станцию или планету, встаёт с кресла и выходит через рампу.
Главная цель прототипа — проверить полный игровой цикл:
интерьер станции → ангар → интерьер корабля → кресло пилота → космос → посадка → интерьер корабля → ангар.
Это не финальная игра, а рабочий системный прототип.
| Published | 20 hours ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | Tory Games |
| Genre | Adventure |
| Tags | 2D, Indie, Top-Down, Top down shooter |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds |
